
Made tons of several small adjustments on cutscene 12 pics
Implemented cutscene 12 into game
The cutscene looks great imo

I really don’t want to show the new enemies but I don’t know what to do.
Drew 2 enemies
Implemented these enemies into the game
Made 2 new item icons
Implemented 2 new items
Added more content to LVL 10
Drew 2 new skill attacks
Made two new skill animations
Made the skills and implemented them into the characters

Adjusted "Ellie's touch" item animation
Made all animations for items and implemented them
Wrote all details for items
Updated item list
Updated what items to get in shop 1
Changed some items placements
Lowered happy revive item to 50 to make it easier to get revive item
Did other stuff, don’t remember

I want to show you the cool animations and items that I’ve done but I feel like I shouldn’t because if you play the game, everything that you use will feel like a Christmas present cause you don’t know what you’re going to see when you equip it and it’s a cool feeling.
Adjusted boss fight from before and gave it more DEF
Fixed word box clipping
Finished new tileset for new level

Built new level
Made scripts for dialogue and cutscene
Made some animations
Im going to change “Armpits End” weapon to “Hand up my ass”
Making new animation attacks
I started going through my old sketchbook drawings for these new ones
The picture above is one of the newly drawn animations, it’s a drawer.

Did all sounds and animations for new skills and stuff, fuck
Made descriptions for all statuses that will appear on the character in battle so that the player can read them in the status menu if they want to. It took a lot of time to do this.
Made new battle back
Updated FACE's file for updated Agro face
Made two new detailed busts of an enemy
The above picture is part of the new battleback.

Honestly, I’m working on the new cutscene and it is so much work. It’s more work than your typical, talk to some person, then a bust of the characters show up or a couple still pictures show up for a cutscene. This cutscene is also action packed. I’m trying really hard not to think about how much work that I have to do.

Updated town 1 locked entrances dialogue and added one line for “Ed” dialogue
Finished cutscene
Implemented first cutscene
I have to proof read the word boxes so it doesn’t clip or fuck up words in the boxes
I typed around 2100 words for this cutscene
I have a ton of animating to do.
I had no idea that it would take this long to do this stuff. I wanted to get out of the next town this month but it looks like that is not going to happen.

Implemented new cutscene
Made new script addition to this cutscene
Typed a lot
Checked and fixed word boxes, spelling, blah blah
Quick fixed some scenes like a small part of the sky wasn’t coloured in
Currently making tiles for new level
This new cutscene may need slight adjustments on the movement of certain animations

I have completed the busts of the new characters
Currently colouring character walk cycle animation tilesets
I decided to sleep in today
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So about the panic attacks,
I kept thinking that another panic attack would happen and today I felt it was coming again because my heart was starting to beat faster but listening to some guy talk about it and some girl doing some tapping exercises, it has actually pretty much removed it. I breathe regularly now. Like, it kinda blows my mind. It took less than 5 hours of just listening to him and just knowing that he was right. He kept calling out all the symptoms that I had. I kept worrying about a spike of pain that I’d feel or having another episode or if I was breathing correctly. I doubt that I will experience another panic attack while I’m awake again. I should note that had a nightmare and didn’t wake from a panic attack.
I will put the links of the vids that has pretty much made it completely go away, for future reference for others. Some of the views are low but it has honestly helped cure it.
The girl tapping exercise thing video
This is the video that I watched first, her method actually helps
https://www.youtube.com/watch?v=Mt1jzoVjf54
The first video of Dr.Harry Barry that I watched that helped me understand it
https://www.youtube.com/watch?v=g_mFzOudxng
The second video that I watched that helped me understand it more and think about it
https://www.youtube.com/watch?v=8Un_Ykh9y9Q
The third video that I watched and it calmed me down a lot
https://www.youtube.com/watch?v=ZE9vllbn9Rc
The fourth video of Dr. Harry Barry that pretty much removed it midway through watching it, my heart started to pound again it just turned off and I felt pretty close to normal again
https://www.youtube.com/watch?v=P7Q0d8-VwO0
So, I still sort of kept thinking about it for the rest of the day because I couldn’t sleep but when I woke up I felt completely normal again but I would say that I’m still healing. I seriously don’t think that working on my game for 12-16+ hours is a good thing which is why I have force myself to sleep.
I’ve downloaded the vids above so that if they are somehow not online anymore, you will just need to find my email and send me a message for them. The reason why I’ve downloaded the videos is because it worked. If a doctor actually wants to help the patient and not have them take meds or something then its a good thing. It’s like how I feel that the medical industry would rather you stay sick because they make money off of people being sick. I’ve been reading the comments and people are talking about how they’ve been dealing with it for years. It’s quite sad.
Like, I literally lost a days worth of work because of it. Time is of the essence for me so I had to find a way to fix it since the panic attacks starting happening daily 3 days ago. If you haven’t experienced a panic attack before then you have no idea what its like.

Updated an animation for a skill
Made new skills for enemies
Made animations for those new skills and added sound
Decided to give more chances to get potions from enemies so player can heal up after battle
Added dialogue to objects in new town
Put more music into game
Changed victory and defeat songs

Finished two sideview battle animation tilesets
Need to do 1 more
I know I said boss before but its actually bosses. I keep doing this thing where I just don’t want to talk about the other stuff that I actually do because I don’t want to spoil the game. But, I have decided to show the other character this time only because I’m probably going to show them in the final trailer when I get around to it.

Implemented cutscene into game
Created new skill that looks like a dinosaur
Made animation for new skill
Implemented it into game
Made new icon for skill
Fixed letters for “Too much love”
Adjusted the bosses sv battler tileset when they are in crisis
Adjusted all enemies MATK AND ATK
Testing plains level for how many steps until random encounter
Did other stuff that is so minuscule and boring, I hate doing it.
Above is part of the cutscene

Implemented new faces png
Fixed bug I believe in game for “Blood Rose” that basically like a vampire skill
Implemented dialogue within boss fight
Tested boss fight
Adjusted blood rose position
Put more hp and mana potions drops into enemies
Changed passive states for game and Elle
Removed one passive state from Agro
I’m currently working on a new cutscene.
The above picture is part of the cutscene. I don’t think I’ve ever shown an action sequence cutscene in full without cutting it off, so here. ;-]

Working on cutscene
You are most likely looking at this in the future because of what you’ve already seen and you probably want to see the process, so I’ll say something.
You let things flow and go into your butt and then into your mind.
Cutscenes man, tango.
I will again crop images after this and keep things vague.

I added more to a past skill
Im currently working on this skill
So I’m going to try and explain it because I don’t want to show it
Basically what’s going on is, Agro pops up and uses his ultimate then the Agro in the box image disappears. His ultimate is a god like creature that has a skeleton for a head and bandages around it’s body and has a baby and it’s arms are out like it’s holy. Theres a heart in the middle and sword like crosses appear in the sky and form while the heart bleeds and then the enemy gets attacked.

Removed something from blood rose because it gave an error and I believe it’s fix
I wrote some dialogue for a cutscene in the future
Debuffed “Gather The Fishes”
Adjusted “Telly Rabbit” animation
Updated “Telly Rabbit” tileset by making the lightning effects thicker because they looked like lines before and it bothered me when it looked like lines
Cleaned up/Updated “Blinded by the Moon” Tileset because the grey colour went beyond the inked lines
Finished balancing the current skills
Fixed “embraced everything” skill because it wasn’t showing up
Fixed word box on “Heartless heal” because it cut off from word box
Debuffed “I love you “ and dropped it to 500 hp from 2000 hp
Made animation for Kabu’s state
Made animation for Birdation’s state
Adjusted some enemies stats
Testing a battle

Moved yellow follower a bit to the left
Did other stuff of course
I feel like the fight is good the way it is now
Going to work on a new cutscene and combine all the dialogue scripts I’ve made for this scene into one concise script and add new stuff at the same time. I dunno, I’ll just do what I have to do.