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(+1)

Yeeeesss!!! I was hoping to see some bullet grazing mechanics! This is such a good idea too! I loved building up my power, waiting for the right moment to unleash my upgraded attack. It made things very tense! Audio and visual was all really nice as well. My main critique is that the boss seemed to have way to much health. And running out of the ten seconds left you without any options. And maybe an exit button would be nice :) But other then that this entry is another highlight for me. Well done!

(+1)

There wasn't really any time left to make some UI stuff like an exit button and a "proper" pause menu, maybe I'll make a post jam version with them.

The boss had a lot of health due to encouraging grazing and lack of time polishing...

I'm glad you liked this idea and the game! :)