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(1 edit) (+1)

The graphics dont really look good

but the effects do (mostly the screenshake and particles)

i really like the idea but it gets overwhelming really quick because every enemy has the walk straight to player AI

and the gameplay is still good

(+1)

Thanks for the feedback, when this jam ends, i'll try to implement new enemys with new behaviours, maybe some that shoot projectiles, that was my original idea.