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Ah, so no update until 2018 ? Fine, fine... I liked the weekly something, but i get your point.

People looking at the game around me all say the same : art is not attractive, not as a tech but as a mood. They don't want super high level new polygonal machine killers, but they do want more cohesive everything, GUI mostly. The color choice was often quoted as a "no way i paly that". Too shiny, too unartistic. Some even ask if there is an ASCII mod instead (in a serious question).

I don't really care about that part, but i share what they say.

Thanks for the feedback. Useful to know. If you could find out if they have any points of reference for art that would be considered more attractive for mood, let us know :)

(+1)

After playing Grow Home, Astroneer, Kingdoms and Castles and Stonehearth I really don't mind these visuals... Mindcraft looks worse yet everybody seems to play and like it.... ;-) (Not bashing this game, just for reference) Perhaps some different color shades in the future? Something that sticks out a bit?  . I do admit when I saw this game for the first time on a Let's Play I didn't click at all with it... Now it's all I seem to watch and play... So perhaps I started to disagree with the writer of this post, now I might agree... But this does grow on you.  Perhaps with enough exposure everybody will like it more. Good luck and see you in 2018 guys! Greets from Holland