Hello, sorry for the late reply.
First of all at what point in the game does it crash?
And what OS are you using?
1. No but you can stack them 3 high now achieve the same thing.
2. In the next version you can!
3. All artwork is considered placeholder. We'll be hiring a professional artist soon hopefully :)
4. Wow! Your level file must be huge. Yes, you can post it here or we have a place on our Discord channel called #show-off-here which would be perfect too.
"TileExtra" is a way of showing which tiles had any behavior associated with them. The only time this array is used is to control when weeds grow back. "T" is a timer for the tile's state. However this array won't exist in the next version.
You'll need to use a few bots to do it. In fact I always keep my bots as simple as possible and have lots of them. So one bot could put in planks, one bot could put in poles and one bot could make and put in gears.
Put a name tag into a bot's upgrade slot and you can then rename it by clicking on the box at the top of the Brain.
By having a scooter in the player's inventory it will be automatically used every time the player moves.
String needs to be researched. Picking up a weed will start the process.
Hello! It's true that when we release the next playable version, anyone who donated £20 or more for the Pre-Pre-Pre-Alpha will automatically own that update (and all future updates). If you'd rather a refund instead, just let us know so we can arrange that for you. Thanks!
The basket is used to remove clothes from Folk when they get dirty. Click on the Folk with the basket in your hands then click on a wash tub to clean them.
No, the next update isn't out yet.
Sorry, I didn't see this message until just now.
"EC" stands for eat count and shows the number of times it's eaten before it needs to make dung. "FC" stands for fat count.
"DT" is dirt which is between 0 and 100%.
"EN" is number of seconds of energy left * 100
Ah cool. You're going to make your own saves! :)
"ST" means State. This number represents what state the object is in. So for a tree it could be growing, falling etc. Different objects use this in different ways
"STT" means State Timer. This how long the current state has been running in hundredths of seconds.
"SM" only applies to trees and is either 0 or 1 to show if it's "small" meaning it only grows to half normal size.
Sorry, but the game's not in a playable state right now. We're not planning on releasing anything until we're happy that it's going to be a good experience for everyone. So we don't plan on doing any releases until it comes to Steam EA. Thanks