Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+3)(-1)

Hi! Just wondering, does your momentum and speed amount to the damage you do? Because charged mouse flicked punches seem to do a lot of damage according to the impact of the sounds. Good game though, hope to see (and beat up) AI boxers, a Dummy, and my fellow friends on the internet through this game.

(+1)(-5)

"Just wondering, does your momentum and speed amount to the damage you do?" I think this question is grammatically incorrect and utilizes the wrong grammar, because I don't know what the heck you are trying to say.

Deleted 3 years ago

aw crud, here's what I'm trying to say.

Because moving your mouse makes you lean to a direction, is it more damaging to flick your mouse at the target (which makes you snap to the opposite direction) upon releasing a charged punch? 

Sorry that I have bad grammar lol

(1 edit) (+1)

Well, we don't know YET as PontyPants hasn't added a Healthbar or Stamina bar to the demo. 

In his "Learning Unreal Engine for 6 months (and making a game)" video, he added a healthbar and some UI to show the players how much damage they took, But it doesn't seem like there is a healthbar or health UI in this demo.

But maybe the reason why he didn't add it was because right now we are using a dummy character as the other player in the Demo and not an actual player and/or AI, so that's probably why we don't have any health recognition or UI.

probably asking if the faster you go the more damage you do.