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aw crud, here's what I'm trying to say.

Because moving your mouse makes you lean to a direction, is it more damaging to flick your mouse at the target (which makes you snap to the opposite direction) upon releasing a charged punch? 

Sorry that I have bad grammar lol

(1 edit) (+1)

Well, we don't know YET as PontyPants hasn't added a Healthbar or Stamina bar to the demo. 

In his "Learning Unreal Engine for 6 months (and making a game)" video, he added a healthbar and some UI to show the players how much damage they took, But it doesn't seem like there is a healthbar or health UI in this demo.

But maybe the reason why he didn't add it was because right now we are using a dummy character as the other player in the Demo and not an actual player and/or AI, so that's probably why we don't have any health recognition or UI.