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Thanks! :)

I'm thinking of making a post-jam version, but I don't know what specific things need to be changed. What can I add to improve the execution?

The core concept is really cool and I can relate. I have been to Philippines several times and this is how I feel when I visit the malls :D Also, my wife is from Philippines and she go nuts every time there's 50% off or any promos :D

There could be things which makes the trip to the toilet more interesting. You could have various items/pickups to reduce stress or mitigate stress increase when talking to sales ladies. Maybe a bottle/can pickup (Cobra/Battery?) that you can drink to give you an advantage when talking to the sales ladies but increases your pee level. The amount of these could perhaps be tied to a difficulty level. Maybe a pickup that lets you skip the next sales lady completely. Maybe a snake or spider or something :) Would also be nice with procedural/random mall level with increasing difficulty and maybe your pickups/items could carry over the next level.

The performance issue has been mentioned. I have a rather beefy PC so the game ran OK for me but I can understand that others have big problems with it. Fixing that would help a lot!

I really enjoy the "combat" style and overall you did a great job with the concept and considering it's a 7 day jam the execution isn't bad either :)