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A jam submission

SharenobylView game page

Your village depends on you! Risk your life to save it!
Submitted by al3cs71 — 3 hours, 58 minutes before the deadline
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Sharenobyl's itch.io page

Results

CriteriaRankScore*Raw Score
Use of the Limitation#84.4174.417
Concept#104.0004.000
Overall#123.9383.938
Presentation#263.8333.833
Enjoyment#263.5003.500

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Tataru Alexandru

Software used
Unity

Use of the limitation
You move using WASD , E is the Action button and the menus are controlled by W,D and E

Cookies eaten
about 8 ngl

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Comments

Submitted(+1)

The concept of the game and the mechanic of being expose to raditaion its very well done, and also the art, music and the little story!

Great game! Really love the art style and the sounds! O block game next !

beautiful game pup jos

Submitted

I really like the visuals and sounds, good job on that ! The concept is also neat but I am very bad haha

Submitted(+1)

some of the art was hard to read on the screen like the filters and keys, I loved the concept thought it was great.

Submitted

1-st place, i think)

Developer

Thanks so much for your kind words, but I really wouldn't take it that far! There are some really good games in here!

Submitted

Wow! Wowowowow! This game is AMAZING! It is beautiful art and an amazing idea!(I'm from Ukraine, so Chernobyl is near from my city:))

Submitted

Only change I would make is to reduce the player's  hitbox, I hated smashing my head with those brambles lol

Developer(+1)

Yeah, I only now realized that I have a bad habit of making the player's hitbox too large, thanks!

(+1)

rhaauafafbnkbabbbaabakavava-pojpiahqeoufbeqoifveqifqfqpfqfkq

Submitted(+2)

Those brambles have a heckuva hitbox! 

Developer(+2)

Some of my friends also complained about that, but really the stun hitbox is as big as the sprite, but maybe the sprite is one pixel off. I hope it wasn't that frustrating!

Submitted(+1)

I think what threw me off was that the player's hitbox covered the entire sprite instead of just the bottom half. So I kept running into stuff with my head :D

Developer(+2)

That's really interesting I never thought of making the hitbox only cover the lower part of the player, that would solve a lot of problems now that think about it! By the way, your game was really enjoyable and quite challenging!

Submitted

Thanks!

wowoowoowowowo 1000000000000000000000000000/10

very funny :x