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(2 edits)

Thank you for the feedback! I did feel like I made it so you use the side jump too much. At the start you were meant to jump on the side of the wall to get out. I wanted the starting room to feel like a test chamber and you are being experimented on in there. Since it was made in a game jam it might feel a bit buggy or unpolished.

yeah that makes sense. I figured it was on purpose otherwise you wouldn't have been able to escape. I hope you continue to develop this after the ratings period is over, it's a really good start and with some polish it could be even better!

(1 edit)

Ahhh yes now I can finally get out of that room XD thank you,
Nice concept and I like that music and SFX choice, good work!