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(+1)

Great looking game! Also pretty hard, but that might just be me being bad ahah

Enemies are slightly different but since I deal with all of them the same way (run away between swings) they end up feeling the same. Instead of using the best strategy versus each type I'm actually fighting this massive and scary big ball of death running towards me!

that's true, one time u hav more them 3 or 4 enemys their diferences make no sense anymore. that's sucks

(1 edit) (+1)

It still is a valid design choice, as in "if you don't kill them fast enough they'll gang up on you" :)
Add some units that give bonus to nearby units (speed, attack, etc) and it is already a more complex game with very little changes!