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Ok i know it has been a while but i think i found the origin of the problem, is it possible that you had a controller plugged in when you played the game ? 

I've noticed some game breaking glitches when recieving input from a controller and because no deadzone was set, a controller simply plugged in could offset the input by a tiny amount breaking everything. I hope you read this because your answer will really help me !

I don’t remember exactly, but it’s quite possible. I play games with my controller sometimes and don't always turn it off.