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Thanks! I'm glad you enjoyed the game! For the audio part, I used code to raise the pitch parameter under the AudioSource component. It will raise both the pitch and tempo. Other than that, I added another AudioSource which is the clock ticking sound to make the countdown even more intensive. I guess it would be hard to separate the track because you never know the actual turning point of the track, every time would be different. Thanks again!

Thank you for the info, I already took note.