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Wow this game has some of the best visuals and environmental story building in the jam! I loved the little flowers that would pop up when you get close, and the enemy designs were straight up terrifying! The relation to the theme was also cool, with the light bug who would wipe the screen of enemies.

The gameplay is a bit slow and bland, which is not an issue at all with story/art games like this. This only becomes an issue when the checkpoints aren't placed close enough to each other and the player has to walk long distances/ re-watch cutscenes when they die. The first time I go through the level, it's an amazing work of art, but if I die and have to replay a big chunk of the level it turns into a tediously slow walking/jumping simulator. 

The part I quit the game was when I jumped into a seemingly safe area which left me with no choice but to die since I couldn't make the jump, meaning I would have to replay the whole screen:

Overall though you did a great job of building up a world I would want to return to! The environment design and overall feel of the game is excellent!

Thank you so much for playing, and the kind words! That is an extremely valid point! Unfortunately I added the cutscenes near the end of the jam, and despite really wishing I could, didn't have time to implement checkpoints. If we ever continue working on it, I will remember your feedback and implement them right away! Thank you again for checking it out, it really means a lot! :)