Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Nice interpretation of the theme! Packs of wolves are often mentioned when people discuss the idea of being 'stronger together' but It hadn't crossed my mind to make a game focused on that idea and a hunting simulation game is an interesting and innovative take. 

I think there are a couple of ways that the gameplay itself could be improved, firstly I would say for the camera to be zoomed out slightly as it felt a little bit too 'close' like I couldn't see much of the surroundings around the wolves. I spent a lot of time after the last few stages, wandering around unable to find other wolves or suitable prey. I wonder if you could maybe implement a feature that allows the wolf to sniff and display arrows pointing in the direction of the closest wolf and the closest prey perhaps? Only for a few seconds and it wouldn't be able to be spammed, but it might help that feeling of frustration when getting lost and walking around and around. 

Similarly, maybe the animals that require more wolves could actually go after you when you don't have enough, so you have to try to get away? Then you could add something like a howl ability on a timer that lets you howl and scare them away for a few seconds so you can escape. Kind of like the hunt or be hunted side to nature. Just some thoughts to extend upon the game if you choose to after the jam!

A nice idea and definitely a foundation to extend upon if you wish to spend more time on the project moving forward. I wanted to have a 'gather followers' mechanic for my game but couldn't implement it in the time frame, so I definitely appreciate what you produced. Some little touches like showing how many wolves you needed to have to kill certain prey over their head were nice. 

Good job :)

(+1)

thanks for playing & for your feedback, these ideas are really great! :)