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This is one is tough for me. I read your comments on the itch page and it looked like you were going with something different in that you can create this beast of a monster that is really powerful/fast but only where it has the least amount of upgrade. Then the game starts nice a wacky with this Frankenstein doctor letting me make my own monster (nice touch by the way) but then gameplay stars and I didn't really get the feeling that I was necessarily and I figured "if I'm going to get more sluggish in the later parts of the game, then this is going to gel difficulty really quickly" I also didn't understand if it was a "survive however long you can" or if there was a wave of enemy and at the end I could evolve my beast more.  It was just taking too long just moving left and right clicking on the mouse waiting for something else to happen. However, I do appreciate the level of details in giving it a story, an animated npc, and the ability to customize your own beast. Nicely done on that part

That's fair! Thanks so much for the criticism, that's how improvements happen!