Really great idea and execution with mixing parts to different ends, was fun to think what would come out from the machine each time around.
However in my first go I seemed to have made some bad choices... After the first round I selected something which seemingly gave me no attack. I recall it stated to "attack from the skies" but each time I attempted that I would get stuck on top of the enemy sprite, unable to move.
Also felt that it would be cool to have a slightly clearer tutorial and a more varied arena/enemy type, but of course those are the limitations imposed by a jam!
I'd be excited to see how this idea would come out if you had some more time to get into those details :)