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SFX were planned, but hard, Camera can be rotated(but you might have missed it) if you mean that sometimes the player cant be seen, it is also planned to have see through walls like effect. Anyway thx for playing.

I saw  that we can rotate the camera, and used it. What I wanted to say is that when you are on top of the level, it's hard to know exactly where your feet are. You can rotate, but i think it's tedious, and not resolve the problem completely.  It could be great to make the camera going up, when the character go up, in order to always easily see his feet.

Oh like that, great idea thx.