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The Kostka DEMO's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
MUSIC | #7 | 4.364 | 4.364 |
OVERALL | #19 | 4.273 | 4.273 |
DESIGN | #29 | 4.091 | 4.091 |
VISUALS | #31 | 4.364 | 4.364 |
INNOVATION | #81 | 3.773 | 3.773 |
SOUNDS | #99 | 3.545 | 3.545 |
THEME | #221 | 3.455 | 3.455 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Thank you guys for all your support. I see that we finished at 19th place and are currently the 1.st in popularity in submissions. We are TOTALLY gonna CONTINUE. If you have any suggestions make sure to write them below.
You can follow us here on Itch and on all the social media:
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Patreon: https://patreon.com/nejcraft
Or you can join our discord: https://discord.gg/m48ND94
Again thanks for all your feedback and stay tuned.
It was a beautiful experience! Also impressed with the amount of puzzles/levels you created. And not only that, they were clever as well! Wasn't too hard, nor to easy. Maybe just increase camera and player move speeds and everything would be better. Great job on your entry!
Oh, thank you. I liked your art style too. Ye the camera and movement speeds could use some speed up, maybe permanent sprint.
Pretty cool concept! Really liked to play this.
Pretty cool idea and visuals. I think the music alone makes a great mood. This would make a real solid standalone game. Congratz to your team for making this in such a short time. I'm glad we have such a talented people in Czech republic :)
Thx for playing.
Taky si to myslím, jen zas jak nejsme zapřáhlí do jamu, tak se týmu nechce do práce.
Great puzzles. You need to make a plan and then execute it. Also good graphics and music. Only think, that bothered me was very slow movement speed. So if you have to replay whole level it feels really tidus.
Jinak dobrá práce :D
Jop, proto je tam "sprint", ale kdyby se takhle hráč pohyboval normálně tak by na to ta animace už vůbec neseděla.
To asi jo, ta animace je vlastně udělaná na takový pohyb,
on je tam sprint, sorry, přehlídl jsem
I really like the graphics and the way you control 2 people at once,
The best part is the music. Great job! :)
If you controlled 2 people at once, that is a bug XD, its meant more as coop game, where you can switch sides, so you can actually play solo. But thx for playing. Did you play till the end?(Like it must have been like 10x harder with the double at once controls)
Your game is neat, with a nice mood.
+ Intro scene
+ UI
+ Voxel art
+ Many Different Levels
+ Different environment
+ Cute Music
- Camera : It will be great if the camera can always be on high angle view, because as it, this is the main enemy. I often fall because I was not seeing well where my feet where.
- Sound FX on fall/walk/...
Sorry I didn't test all the levels, because it will take me too much time, that I can use to vote for other games.
Great work, Well done !
SFX were planned, but hard, Camera can be rotated(but you might have missed it) if you mean that sometimes the player cant be seen, it is also planned to have see through walls like effect. Anyway thx for playing.
I saw that we can rotate the camera, and used it. What I wanted to say is that when you are on top of the level, it's hard to know exactly where your feet are. You can rotate, but i think it's tedious, and not resolve the problem completely. It could be great to make the camera going up, when the character go up, in order to always easily see his feet.
Oh like that, great idea thx.
The 3D pixel art is really cool. I enjoyed the puzzles. Reminded me of Captain Toad. Curious if that was in any way an influence on you. Going up stairs maybe felt a little weird if I had to criticize something.
You have a good point, I dont think any of our level designers play Toad, but I know about it and I have to give you that, it is pretty similiar.
And yes the stairs are a bitch, I just didnt know how to implement them properly, so that one can scale them and one cant.
Anyway, thanks for playing.
The 3d art is some of the best i have seen this jam. I like the concept, but there is no explanation on how to play or what the switch mechanic did. The first level is honestly really hard for some reason and made me fustrated. The music was awesome and helped with my anger lol. Really cool game broskes
This is interesting, what part you were frustrated about? Like sure I get that there was missing some dialog which would atleast tell you some of the controls.
i didnt get too fustrated, just was confused on the first level. Otherwise great job!
Ok thx.
The game is really cute, and the few puzzles i've played are great!! Good Job!!
Then try to play it in whole, theres even an outro, which explains the story. And ofc Thx for playing.
Oh really?? I'll give it another go tomorrow then... (^D^)
Dont worry, your progress is saved, so you will continue from the island you were last.
Great game! I love the voxel art style. Loved the combination of both the tall player and the small moving at the same time creating a very engaging puzzle game!
Thanks for playing, but moving at the same time is a bug. Fix is, that you start some level, go back to menu and play.
This is a really nice game! I love the design of it and the peaceful music is really well done :) Just a small thing, I didn't find the mix of movement and camera controls that easy to use with the player directions changing along with the camera movement, but that's probably just me and would get used to it after a while :) The idea is really great and it's certainly tricky trying to work the puzzle out, must've taken ages to come up with them all! Great work :)
If you get a chance any feedback on my game would be much appreciated!
Cheers
Thank you for playing.
I liked it, everything is great :)
Thank you for playing.
I actually started this game with a super bizarre bug where I controlled both characters at the same time, and I was so flustered for a long time because I didn't understand how you had to do this xD Eventually when I found the swap button it got fixed and I could play normally though, luckily.
I really enjoy the cute visuals and the amount of content in the game which is quite impressive for such a short amount of time. I'm okay with the player controls for the most part, but the camera move is sooooo slow, especially on a gamepad. I would've loved seeing an option to control the camera rotation with a mouse, as it would've felt much more natural to me than using both hands on the keyboard. Seeing an outline on characters hidden behind walls would also be a great addition, because there are many moments where I'm not sure where my little dude is, and then I found out I've made him fall far down accidentally.
The puzzles are really well designed, and I personally love switching between two characters, each with different strenghts and weaknesses to solve puzzles, and I think the concept is really well executed here.
Oh, that was a bug?? I thought that it was intended behavior (I even completed the first level like that xD)
Thank you for playing.
Very nice puzzle game! The controls could be better though
Thank you for playing, could you elaborate a bit?
It's just not really comfortable to control
Like its slow or?
Yeah, a bit too slow
Did you try the sprint button?
Yes... I just don't like the controls, okay?
I get that, but there must be a reason, I just want to avoid that the next time
great game. very fun. love the cutscenes. but i couldnt find a swap button.
plz rate my game
Rate cubic sword game by EM GameDev for Blackthornprod GAME JAM #3 - itch.io
Its Q on keyboard or Y on controller, depending how you play.
Try play it again and enjoy it
A nice game, simple, good looking graphics and visuals, and an interesting principle to differentiate it from most of puzzle games. The only slight issues I had were: 1. the music, as it got repetitive pretty quickly, but I understand that good free-to-use music is hard to come by, and 2. the world design, as some hitboxes are illogical (for example a snowman is standing in a corner of a square and the whole square is blocked out), but since it doesn't deny me from completing and enjoying the game, I don't mind it.
TLDR: Nice game, great job devs.
Thank you for playing.
Very good game, aesthetics and design are very good. The only problem is that it is outside of the theme or I just don't get it.
When you don't understand where is hidden theme, it's explained in outro. : ) Thank you for playing.
I rewatched the intro and I still do not get it. Where is "less is more"?
I wrote OUTro. It's that small people can be more usefull than big...small can be better...less is more.
Ok sorry for my mistake, but in the game both are equal.
Thank you for playing.
XD, Thanks for playing
A very cute game with just as cute visuals. Loved the puzzles!
Thank you for playing. I'm glad that you love it.
Thx for playing