so the idea is that less dot mean more player size? but it was a nice and panicking game and why is there always a second green circle to the left?
suggestion
1) mind putting a tutorial in game? at least some text on the first level like this dot you need or this dot DIED
2) like the idea of avoiding black dots not because you die but becoming too big to finish the game but what if you HAVE to be big to destroy a certain wall or to be able to eat red dots
3) why not make the red dots decrease your dot amount instead of just killing you so there's more room for level design like a level that force you to be big enough to crush through wall only to eat a red dot so your small enough to enter smaller spaces and complete the level
4) TOO FAST FOR MY OWN GOOD XD, so why not add a sprint mechanic or a crouch so you either choose to be painfully slow and go as fast as sonic
good job :D