Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

This game is... confusing... In many ways actually... :/

First, I don't really get the balance part... Let me explain what i mean: Health requires Food. And Eating requires Money. So far all makes sense. But the part that doesn't really make sense is the fact that getting Money doesn't drain any Health. So this, instead of a game where you have to balance life, it becomes a  game where "you need to get money, while avoiding obstacles (bombs) to get food (and heal yourself if you need, which if you're good at the game it's almost never)", which is just about living life and not balancing it

Second, the game says that sometimes less is more, but that isn't really true at all: you are never put in a situation where having, let's say as an example, less money would be more convenient for the player than having more money, again, that's for the same reason as i described before. Unless...

Third, and this i think that will be correlated  with the previous point, Money, Health and Food were all somewhat intuitive to understand. Now, the cross on the other hand, it isn't explained anywhere how it works (actually anything is really explained :/), nor is it intuitive to understand. Heck, for a moment i didn't even noticed it. I'm assuming it will be something that will increase only if all the previous 3 are balanced and/or doesn't exceed a certain threshold. That is the only possible way i imagined to be fitting the theme, otherwise i have no clue how does it fit...

Now, despite what it can all seem, i actually had a lot of fun with the game, even if it was just a simple gameplay, which i didn't really understand most of it... It's almost like i lost myself in... (So, good job for that, i guess)

I... really don't know how to rate this... :/

(+1)

Haha. Thanks for that feedback! Taking the time to go in to that much detail is greatly appreciated! It isn't well explained in game. I completed the game in 2 days because I had to work so just didn't have enough time have detailed tutorials or explanations other than the start scene quick text I added last minute. The heart is actually affection not health and the cross is the health. If the cross gets to 0 the game is over. If you have too much or not enough affection or food the health actually goes down way faster. So you have to balance the food and affection to live longer. You can't buy food without money so you also have to go out and earn money, where you can get hit by life bombs. That was the idea anyway and now that I type it, I probably should have just typed that on the start menu screen... I'm glad you did still find it engaging to play! I don't mind what you rate it, I'm just glad you played my game and had a bit of fun. Once again, thank you so much for taking the time to give that detailed feedback, I really do appreciate it!

(+1)

Oh, so the Heart isn't your life, but is affection, and you health is the cross?? Huh, that changes pretty much how i'll approach the game from now on... Thanks for the clarification (^u^)