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really like the artstyle and general vibe, the cutscenes give the game a lot of charm. Not a fan of the enemies thou, they are too fast and don't have any special mechanic to shake things around, they just run towards you. The kart part is brutal, harder than the famous Battletoads bike level hehe. in short, this game has a wonderful style and vibe but it's hold back by some game design decisions

(+1)

Congratulations, you're the first person to make note of the battletoads inspiration! Yeah, enemy ai has always been difficult for me, I think the enemies are a bit better in here than in my last game, but I'm still learning. Thanks for the criticism.