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The vibe you build is really great; both in the immediate choice of music, the charming sprites and the environment itself. I especially liked finding the "true" ending, which definitely left an impression... haha.

The comedy was also great as it felt really genuine, and had me chuckling.

For me the only thing that marred the experience slightly was the wall of text UI at the start of the level which was a little overwhelming and didn't merge with the aesthetic. Also thought it could have been cool to have some audio for the dialogue between Maro Kondi (lol) and Cubo to flesh out their characters even more.

So impressed with the amount of content, character background and interactions you managed to pack into this level though! It injected so much character.

I can definitely see this being a multi-level experience having to juggle each character's preferences, it would be a joy to play :)

Thank you for your comment; happy to see people enjoying the overall writing and not minding the fact that Cubotron was made in 5 minutes in paint lol

I hear you on the UI, in my first iteration it wasn't as dense (only the main panel with the main goal), but while looking at people playtesting it I noticed they were confused about / ignored some features, so I kind of added everything that seemed important to highlight on the starting screen. Thinking about it now, it would probably be better to have a tooltip show up in appropriate situations instead (tooltip for when a cubotip first appears, tooltip at the end to let you know you can get a different ending...) but I definitely wouldn't have had the time to do that.

Same goes for the audio, I'm French and while my written English is pretty good I can't bear to hear my accent, so voice acting is out of the question xD I did think about adding a typewriter effect with unique sounds for each character though, which will definitely be a thing if I keep working on that game

Again, thanks for the feedback, do you have anything I can use to chat with you? I noticed you weren't on the BTP discord

It was definitely a joy to play; still chuckling at the idea of it this morning... haha

I definitely get you with the voice acting; I was thinking something like a unique sound (not dialogue) would have been great so it seems we're on the same wavelength. :)

Should be able to find me on the discord now buddy :D