Glad that you liked our game!
We never had any issues with deadzones on gamepads. We promise to check them for the next update.
At least on Windows, the last gamepad to be plugged is player 1, the second-to last is player 2, etc. Selecting the controls for each player has been in our backlog for a while.
We think that having the camera close to the car gives the player a better feeling of control a speed. Having the camera far would reduce the action. Also, the field is way too big for a fixed top camera.
Can you explain again the favor 2?