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(2 edits)

1. Hi there! What's your name? Want to introduce yourself?

I'm Cam. I'm an ex software dev (Procreate for iPad/iPhone) trying to get into making games. I have also worked as an animator on a TV Show called Pixel Pinkie. I'm an artist learning to program so I can have a better shot at making games.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I did participate and I made something pretty bad. That said, my goal was to submit something and that I did. I want to do the same thing again, but this time I want to focus on nailing a core game loop and actually making it fun. I'm not sure I'll achieve it but I'm going to upload it anyway. 

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

I'm a big fan of Nintendo (in spite of the face palm inducing decisions they sometimes make) and Shigeru Miyamoto's influence on gaming is probably the main reason I want to make games.

4. Do you have experience with game development? What did you do/with what engine?

I've been dabbling in Unity for a few years but I haven't done a great deal because the time I get is pretty limited. Slooooow and steady.

5. Tell us about something you're passionate about!

I live by Shigeru Miyamoto's quote: 

A good idea is something that does not solve just one single problem, but rather can solve multiple problems at once.

I hope to one day make a game that successfully practices this belief. Games like Splatoon, Mario, Downwell, Luftrausers all use this and the simplicity of the mechanics really gets me envious.

6. What are your goals for this game jam?

  1. Create a (fun) core game loop
  2. To submit my progress at the end

7. Any advice to new jammers (if you're a veteran)?

I always just say to think small, then divide that by half and then cut it in half again and you might actually achieve that. Oh, and submit your work at the end no matter what state it's in. There's a YouTuber Jupiter Hadley that plays many (if not all) of the games uploaded for this Jam and whilst it's super embarrassing to see my "games" appearing in her videos it's also great for feedback. It also gets you used to being in that uncomfortable spotlight that a real game dev will be in one day when you release a game for real. I've learnt some important things from those few seconds she's played my disasterpiece.

Super-duper thanks for sharing that YouTube channel. Always cool to see what everyone else makes, especially when you have no idea what you're making yourself. Which I don't think anyone does. At all. Why are we here again?

You're welcome! Hopefully  you'll see your game on there after the jam ends. Good luck! :)

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ughh i love games like that. and this is probably the best scope advice i've seen in this thread haha! it's great to have you back and best of luck this round cam!

Thank you. I'm pooping myself right now so close to the start date without an idea!