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I think there could be some interesting puzzle possibilities in having multiple record and playback points, although that might be tricky without increasing the level size to give more layout space.

Thanks for the suggestions ! I did follow the same thoughts that you had but chose smaller, one-screen sized level because they were easier to create; but nothing actually restricts the level size, I actually had to block the camera's movement.

That sounds like a good reason to stick to small puzzles to me :)