So good! Easily my favorite that I've played so far this jam! The core mechanic is very fun, zooming about and stopping on a dime is very satisfying, and I was happy that it worked with a controller. The boss fights are so sick, with multiple attacks and increasing difficulty as you damaged them.
Amazing work on the art and sound. There's so much polish in musical variations and sound effects. The pixel art (and some of the design) reminds me of Rouge Legacy, perfect for this type of game.
If I had to mention the smallest of nitpicks, one would be the health on the bosses feels a bit high. Maybe that's needed in order for you to fully experience their later phases with more dangerous attacks. But it might be more interesting if the boss battles were lengthened by invulnerable phases where you really focus on dodging, rather than being bullet-spongey. Just something to consider for an expanded version. Another thing is the recoil on the gun felt a bit high, making the stopping mechanic less useful that it could have been. But perhaps lowering it would have made the game too easy.
The intro made me laugh out loud. Overall it's just incredible how polished this game is! I'd definitely like to play an expanded version with more abilities and more metroidvania and/or procedural rogue-like elements.