Oh! Did it really work with a controller? I added controller support along the way, but couldn't really try it, cause I don't have good ones right now (just generic gamepads). I'm glad it worked! And I'm happy you liked it. Maybe bosses should be more Nintendo-like, that's true. That's something to try if I ever continue working on this. And you're right that the recoil is a bit high, but that's because I wanted it to double as a means of traversal. Again, thanks for playing!
Edit: Misunderstood what you meant with the bosses. Yeah, that's also a good idea!