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Dude, Nowis, you served up a fantastic dish that had me cleaning my plate and asking for seconds!

This game appears to be a further refinement of the "look at the manual" mechanic from Mana-Tech Armor Simulator, and I gotta say, it's a big improvement. I did need to keep referring back to the recipe, but I didn't need to keep it open *all* the time, and after a couple of tries with some of the commands I got the hang of it. I eventually memorized the commands for regaining sanity and dispatching the horrors.

Game flow was pretty good, too. I like how you have to keep an eye out for intruding horrors while you prepare your crazy entrée. It was easy to control and was surprisingly challenging as the game progressed.

I'm not sure how the ending was supposed to tie into what we were doing during the game, but this is Cthulu we're talking about, so it may just be too much for my mortal mind to comprehend.

The art is amazing and I wouldn't be able to tell this was made in RPG Maker if I didn't know better.

This game is well-done, just the way I like it!

Thanks! That ending is some weird idea along the lines of to Cthulhu, all this ritual and communication is just some error message to him and casually alt f4s to destroy the world.... probably can be up to interpretation!