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This game is really pretty and has wonderful music! This game definitely has a lot of potential, I love the atmosphere of the game and the art direction in general, however I do wish it was a little more user friendly (especially for first time players) 

For more specific feedback: I agree with the commenter before me, the train scene gave me a pretty bad motion sickness, I think it would be nice if the parallax or camera shaking gets toned down a little or decrease the number of layers. I also wished that somewhere in the game itself, they tell you about the special mode (Maybe the fella on the tree can tell you that? He is our guide after all) Otherwise I wouldn't have known what to do. I also had a lot of difficulty climbing back up to reach the water pipe and it left me quite frustrated (I never managed to climb back up there) Maybe consider making the slope gentler/build a different collider/ground instead of using the foreground image?

(Also a little nitpick from a fellow artist: You guys might want to increase the alpha cutoff on the sprites because i can see some white pixels around some of the assets, especially on the main character. Would also love it if there was something indicating that I can interact with an object, maybe an outline, particle effects or even just colour coding certain items to make them stand out a little more from the BG)

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Hello! Thank you very much for trying out the game. Yeah, we are definitely aware of all the issues with QOL and all... sadly we were short on time so these aspects were not polished enough. :( There was supposed to be an indicator for various things like transforming, which we added during the grace period. (We also added some dialogue with NPCs that was planned but missing.)

According to the comments we tried to shake the train less, and increased the jump a bit to help with climbing up the pipes. Thanks for your thoughts, we'll definitely consider them for any future patches. 

(ง ͠° ͟ل͜ ͡°)ง

I just tried the updated version of the game and everything works as intended! Yay! 

I really love the idea of platforms and levers only being interactable in the alternate form and I love what you guys did with the button (i.e leaving the original body there as a weight haha) Great work! Can't wait to see more from you guys!! 

Thanks for giving our new version a try!! Really glad you like the mechanics : D It means a lot to us! ^^