Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

This gets pretty intense! It's a nice and simple idea, but there are a few things you could do to aid the gameplay: - The hazardous planets aren't really distinct enough at first, and I found myself moving my Eatopians towards the gas-like planets a lot

- The asteroids are really fast! There isn't much of a warning before one flies into the screen, and their sheer speed makes the window to move Eatopians out of the way is pretty tight because of it

- There are some quirks with Eatopian velocity when they collide together, this could be intentional but I just wanted to point it out

Despite that though you did pretty well with the idea! Good work.

Many thanks for the comment. I liked your idea of providing a warning for the asteroids before they come out (Maybe some sort of light that blinks before they come). Thanks for playing my game :)