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(+1)

I love stealth game and I think there is not enough of it. Thanks for making one!

I have some problems with your entry though:

  • when possessing a guard, the field of view becomes so limited it's close to unplayable in large levels
  • you need to get close to possess, but guards find you when you're close, which leads to weird situation where I didn't know if I was going to successfully possess or get caught
  • tight corridors in "stairs" shape are a pain to go through
(+1)

Stealth games are awesome. Glad our game can be categorized as such ^^

We will tweak the visual range for sure. The idea was to make it more challenging, but in the end it became almost not fun to play. 

I didn't had time to make it visual, but there is a 2sec window. First the guard noticing you (the ? is shown) and then after 2 sec the guard will check if he can actually see you. If so, he will become alerted (!) and will hunt you - until he can't see you anymore. 

So if you are quick enough you can possess them easily

And yes, the stair-shaped corridors are not fun to traverse ^^