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(+1)

+ Great game mechanic
+ Nice use of assets
+ Fun to play for a short while
+ Nice sounds and music
+ Fits really well with the theme

- Quite tiring!
- Some of the UI is hard to really pay attention to as you're so busy typing

(+1)

Thank you for playing and for the kind words and great feedback! If you think your fingers got tired playing it, imagine testing it out over and over again amidst 48 hours of banging out code, haha! You make a very good point about how the UI can be hard to pay attention to, as your focus is lasered in to one point on the screen. I like to think that's part of the challenge, but if we make a future update I'll try to optimize the UI so you don't have to look too many places at once. I really appreciate you taking the time to write this!

No problem! I'm trying to give constructive feedback on all the games I play. I think with yours, having a list of shorter words for early stages in the game would help the learning curve and give users a chance to familiarise themselves with the UI and the mechanics, before hitting them with 12 letter words like gobbledegook!

(+1)

"Difficulty" was definitely something we struggled with overall, but you're right.  We were mostly focused on speed and quantity of enemies, but in retrospect ramping up the words would have helped too.