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Very classic Doom-like. Overall very fun and polished. The fast pace combat is really well done and solid. However, the hitboxes feels very inconsistent, its very hard to judge how far your sword actually goes, and what's range of the enemies attacks because of the 1-bit graphics. And sometimes enemy can push you into a corner which makes the movement feels unresponsiveness when it happens. Most actions in the game have clear feedbacks for both visual and sounds, but I would like for enemy hitting you to have some sound feedback too. And probably directional feedback on the visual end. But as I stated, overall a solid game

Thanks for playing! There is mild feedback when you get hit, you get a screen shake and a fainting red hit indicator in the middle of the screen. Welp, I guess that wasn't enough. Movement is key to winning this game, and by movement I also mean trying to avoid getting cornered XD.