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(+1)

That's what I call a great review.

I was aware problem with the bombs not looking like bombs, I have to rework them, definitely. Very cool that you noticed the spins. I didn't really think of stacking the boxes, but now that you mention it, it makes a lot of sense (although it requires some extra working).

The theme could have been boosted by changing the rewind boxes to a time-base rewind instead of order-based, maybe (but that would have taken more effort, of course).

I was thinking of improving replayability by theming the quadrants (the top could have 0 gravity, the bottom could be a hell) but I need to think about it. The flipping-gravity boxes (or even flipping gravity bombs) look like a good idea, thanks for that. 

Thank you so much for your thorough review!

(+1)

No problem! If you want to continue working on your game, you can scrap the rewind aspect of it and just focus on what makes the fun and what's necessary.