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The idea is good, but every time i die it takes to long to continue playing, maybe a "skip animation" button could improve the game

also, you are storing repeated points in time, which makes the cube look still for far too long. a solution to avoid this might be ignoring the positions if the velocity of the rigidbody is less than some number

I did exactly your last idea right after the submission time ended, so I couldn’t implement it  :(

But yeah a skip animation button for super long ones would be perfect!