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(2 edits)

Thank you so much for the detailed feedback! 

About having a couple rewinds - when I first thought about the game I had in mind that you can only rewind once, and didn't think about it anymore. It is a great idea! It will add more complexity to the game, and will make it harder to brute force it since there will be many more options. I did, however, have a couple routes and possibilities in levels 5 and 6 (the others are mainly for introducing the concept). Right now I am working on making the game a bit clearer and replacing the rectangles, but after I finish I will try to add some more levels.

I really agree about the text thing, right after uploading the game I played through it and it is really annoying.

I also agree about the juice thing, it feels a bit strange to press a button and not know that you did. 


About the exporting thing, did you play it on Mac? Maybe that's the problem I had with exporting to Mac ever since I started using processing... 

Anyways, thank you so much!

You're welcome I am happy to help!

And yes I did use Mac, and it worked fine in the end. Usually the problem arises when code loads files directly from the folder the code is stored in, which means if the application is in a separate folder, it will crash since none of the files are there. Again, a quick fix would be just to put all of the sounds and images and code into one folder like this:

So maybe once you export it, reorganize the items like this.

Also, while I have you here, how do you go about exporting to windows? When I tried it, I ran the application on 32x and it froze, I ran the application on 64x and nothing happened. Nothing even opened. If you have any tips, please let me know.

(2 edits) (+1)

Hi, sorry for the late reply, did not see the notification last night. 


Thanks, I will try putting it in the same folder! 

Right now I am having problems myself exporting to windows but I didn't do anything special, just exported and put the art outside. 


Also, I now see that I accidentally had the reply with the feedback for your game answer my own comment. But its here in this thread somewhere, sorry.