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You're welcome I am happy to help!

And yes I did use Mac, and it worked fine in the end. Usually the problem arises when code loads files directly from the folder the code is stored in, which means if the application is in a separate folder, it will crash since none of the files are there. Again, a quick fix would be just to put all of the sounds and images and code into one folder like this:

So maybe once you export it, reorganize the items like this.

Also, while I have you here, how do you go about exporting to windows? When I tried it, I ran the application on 32x and it froze, I ran the application on 64x and nothing happened. Nothing even opened. If you have any tips, please let me know.

(2 edits) (+1)

Hi, sorry for the late reply, did not see the notification last night. 


Thanks, I will try putting it in the same folder! 

Right now I am having problems myself exporting to windows but I didn't do anything special, just exported and put the art outside. 


Also, I now see that I accidentally had the reply with the feedback for your game answer my own comment. But its here in this thread somewhere, sorry.