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Phew, that's a really hard game. Some jumps feel very trial and error, which wouldn't be so bad if the levels weren't so long or if there were more checkpoints between.

But the artstyle and music are super nice! And I really like the idea of making a roguelike plattformer. I hope you explore the idea further.

from the feedback I got, the levels are way too hard, it’s just that since I didn’t have time to make many levels, I thought by making them harder, the game would feel longer,

In the end, I made them way too hard, I will be changing them in the updated version 

Thanks you for your input, cheers