Hii! You're welcome!!
This is still really cool for a tutorial project, and I am interested in whatever the mystery game could be. Might not send an email for a while, though.
Completely fair on the polish side of things and not wanting to do all that, I brought it up because I was unaware of the exact handling of this project, and art direction can be a very important part of games.
I will say having the unequip keybind being 0 is still kinda awkward, since it's on the other side of the keyboard from where your hand is, but it's whatever. [btw you should consider adding a keybinds option to the settings]
I did know what the window was referencing. I just thought it was kinda funny to point out, especially since its model is huge here.
As a final side note: Expect a few changes to the doc later, since I actually do want to check out The Greenhouse and The Rooms [Obviously not playing through the whole thing lol]. And I'm very interested in seeing how The Electrical Room will be done.
Changes have been made and placed in its own section near the bottom.