Thank you so much for this!! Seriously, I really appreciate you taking the time to actually play through the game multiple times and write all of this down. This is probably one of the most detailed pieces of feedback I've gotten for the remake lol
A lot of these are things I already knew were a bit rough, but there were also some things I hadn't noticed at all, so this is really helpful.
Just to clear up a couple things:
- You can press 0 to unequip your current item, so you don't have to scroll all the way through your inventory.
- If you press / on your keyboard, it'll open the dev menu. You can use
GiveItem Keyif you get softlocked somewhere because of a missing key, orGoToRoom 20/GoToRoom 39to get around certain softlocks where giving yourself a key wouldn't help. (The Dev Menu is caps sensitive with EVERY word needing caps so be careful.) - The smiley you saw in the lobby is actually intentional. It's a little reference to Sally's old window version from DOORS.
I am going to fix a few things from this in 1.4, including the pause menu not actually pausing everything and the item shadow issue.
I should mention though that I'm probably not going to take the remake all the way to the level of polish you're suggesting for every single thing here. I'm mainly finishing up the Hotel and then I'm moving on from the remake, so some of the room variety/model/animation stuff probably won't get a full overhaul. I still really appreciate you pointing them out though, especially since it gives me a much better idea of what I should pay attention to in my future projects.
I've actually been using this remake to teach myself Unreal Engine before I start working on my first original commercial game, so a lot of the jank in this project is basically me learning UE5 in public lmao.
And honestly, if you're interested, I'd absolutely love to have you as a tester for my original game once I get to that point. Someone who is willing to actually play through the game and write down this much specific feedback is exactly the kind of tester I'd want.
I'm also really glad you had fun with the game! And just as a heads up, the next update, 1.4, is going to be Door 100, so that's what I'm working on next.
Thanks again for testing it and writing all of this. The effort you put into this is genuinely appreciated :)
P.S If you'd be interested in testing my original game when I get to that point, feel free to email me at tbge.studios@gmail.com!