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I like this game's visual aesthetic and overall game idea! Things were so fast on my computer that I really could not grasp what was going on, and felt like timing my jumps was a game of luck, though. You said it's your first 2D game in Unity, right? If so, I'm curious if you've heard of and/or used something called delta time. If you haven't, it's something that is very helpful for keeping a game's speed of doing things consistent regardless of frame rate. If you have already heard of/used it, then ignore me. However, that aside, I do like this game's look, though I agree with the person below about the repeating textures - while I love the colours and the textures, it did start to hurt my eyes after a little while of playing. Nice work! :D

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Thank you, i've used deltaTime in a 3D proyect i have, but right now i dont remember if i implemented it here but i'll make sure to it next time. Also i'll change the background style the next time i do something like this, i was trying to get an effect like the roads on F-Zero, with many parallel lines, but it didn't go as well as I expected. I'll keep learning and trying to do better games!

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Definitely keep trying, buddy! Delta time is a useful thing to keep in mind, but I don't blame you if you forgot to add it - I do that sometimes. And I do like the style you were going for! Maybe it would've just worked a bit better if things were a little slower. :P Keep making games! :D