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Nice and fun idea.  A bit more info whether the player should say something to the driver can be interesting. As it is now, you can spam the driver until it crashes (or not). But it's a good little game.

Thanks for playing!

We thought about adding the option of a silent playthrough - where you would refuse to speak the whole time and the driver would get more and more confused. You're right, you can spam bad inputs with the current state of the game. In the future, we'll probably change this so that the only way to crash is to gain the driver's trust by guessing enough curves and then issuing a wrong one to get them off the road.