That was really solid. I absolutely loved the presentation, everything from the player's cape to the rotating environment was spot on. How did you get that 3D effect? One thing is I actually ended up taking the left branch first which I felt was substantially harder than the right branch. Might be nice to have some indicator of which branch you should tackle first. Really dug the story. Poor Allan :( I also wish there was a dash mechanic or that the player moved a bit faster. The left puzzle took a while trying out different things just because it took a while to get back to the switches I needed to hit. Incredible polish for a 48 hour game jam, would really love to see a full game with this story, your presentation is immaculate.