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Thank you for playing and for your feedback! 100% agreed with the dynamic soundtrack & reset button needs. On the controls, it's clear that the game could use slight tweaks, but I'm still convinced that with some level design and level reordering (+ addition of precise control teaching levels), the added difficulty of the current controls could be more interesting than frustrating!

Thanks again for taking the time, it really helps.

I get the whole "the added difficulty of the current controls could be more interesting than frustrating!" My favorite game of the jam so far had a final boss that managed to really frustrate me. These sorts of comments from me are usually more of a "first impressions", and as with all player feedback, should not always be taken at face value. Maybe if I went back to the game I'd find it less frustrating. I still think having the controls even just a little bit more "stiff", especially at the slower speeds, would make the trade-off of taking damage more interesting, but I would have to mess with the game code / editor myself to know for sure.

No but you're totally right: there's some tweaking to be done! I just think it should remain pretty subtle (not completely overhauling the control so they're super sharp and stiff), and the rest should be left to a better learning curve and level design improvements.