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(+1)

Very elegant design, I like when developers are going with minimal amount of input.

It gets tough pretty fast though, and there are situations, when you jumped on the wrong side of platform, so you're rotating in the wrong way, which cannot be saved at that point anymore.


But I enjoyed it very much and would like to see, how would the game feel, when there would be some sort of indicator (where character will jump when I release the button).

(+1)

Thanks for the feedback! I'm a little hesitant to add an indicator of where you'll land since that would make some things pretty trivial, but it's definitely something to think about.