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(1 edit)

Thanks! That is the color palette of the gameboy ;) . Can I ask you what do mean by "too heavy" controls? Do you mean that the lander feel too heavy? That the controls should be more reactive?

(+1)

on a few levels it felt like I couldn't really change direction (or gain momentum to change direction). This is fine because it's meant to be challenging, but if you plan on expanding this maybe making it easier to "have control" (which is funny because that's counterintuitive to the jam theme) can lend itself to a more rewarding player experience :) but overall I liked it!

Ok. Got it! Thanks for the feedback!