I have no idea what is going on or what the purpose of the planting is or what you are supposed to shoot at. Had to read the description page to find out. There were like 4 critters that I shot down and that was it. It wasn’t really fun tbh. I don’t think the use of AI helped. You should have used some ready-made assets to be honest, would have helped a lot. The music was also way too loud. Also, you might want to think if the whole “pests want to destroy the environment”. This is more of a human centric point of view. By definition a pest is harmful to humans or their concerns, they are an important part of an ecosystem.
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Thanks for writing! You are supposed to plant trees in the white area. AI was only used for some code, not for the sound or graphics. Probably you misunderstood the purpose of the game - it is not about destroying pest - but about protecting your garden from pests. Of course this is a human centric point of view, but I don't see a problem in that. Fighting invasive species is a reality for many farmers and gardeners. Yes, a pest could be an important part of an ecosystem somewhere where it is native. By definition invasive species are newly introduced species that cause problems in their new habitat.
The problem is that fighting pests is the cause of many environmental issues, from the use of pesticides (what they are designed for, killing pests/weeds) to introducing other invasive species to fight the original ones. The solution is minimizing introductions of invasive species not eradicating them. It’s like saying to help with the damage done by human made climate change you need to cool your house with an air conditioner. Also for the use of AI, I meant it didn’t help in the gameplay/design part of the game.
Yes, you are correct, a solution to an invasive species might be minimizing the introduction. This is however easier said than done as we often have no idea that a species might become invasive before it appears. Once they are established they will start growing rapidly (that is why they are called invasive species). AI was not used for gameplay and game design, as already mentioned.