
A six week game jam with sprints and deliverables where we’ll make games about the challenges of our changing climate!
We once again invite game creators from around the world to make games that explore solutions to address a rapidly changing planet. Together we can make a difference!
Climate Jam 2026 runs from 10am PDT on July 1st to 10pm PDT on August 10th. Schedule times and dates may be adjusted before the beginning of the jam. Convert to your local time zone here: https://www.timeanddate.com/worldclock/converter.html
Climate Jam is an online, international game jam. Scheduled sessions with speakers will be hosted on Zoom. We will us Discord as our jam community hub. Discord instructions will be posted here when we are closer to the jam dates.
Climate Jam is a yearly game jam devoted to making games that raise awareness and explore solutions to address our rapidly changing planet. Any game about climate change and related issues fits the spirit of this jam, but we strongly encourage games that explore this year's main theme. Stay tuned for the this year's theme announcement.
Climate Jam 2026 will be presented in the Greenlight Jam format; join us and work step-by-step towards a polished, releasable project!
The sprints ahead are Ideation, Prototype, Production, and Release and Marketing. To follow the spirit of the jam, we ask that you submit materials for all of the 4 sprints. Instructions will be posted when we are closer to the jam dates.
Schedule times and dates may be adjusted before the beginning of the jam.
Before the Jam:
Run of the Jam:
After the Jam:
Schedule times and dates are listed in Pacific Daylight Time. Convert to your local time zone here: https://www.timeanddate.com/worldclock/converter.html
Participants will be tasked with creating a game between 7/1/2026 and 8/10/2026, in whatever format they choose, while using the themes as guidance.
To follow the spirit of the jam, we ask that you submit something for each of the 4 sprints. Sprints 1-3 will have their own itch.io jam pages for submitting your work. Your final project will be submitted here at the end of Sprint 4.
You may also share Climate Solutions games that were made previous to the jam. These games will not be eligible for the ranking categories. Please only submit these games during the final sprint of the jam.
Our rubric for successful Climate Solutions games. Judges will rank the final end-of-jam submissions using these metrics, in addition to overall game quality releasability:
Our judges will select a number of games for inclusion in the Climate Solutions Compilation, a project into which multiple jam submissions will be imported and ultimately released on Steam as a single product. Additional details and paperwork will be provided for the invited teams.
These are the new criteria for consideration:
Eligibility does not automatically mean your project will be invited for inclusion. The final projects will be reviewed by our judges for quality, innovation, and adherence to the climate solutions rubric.
This year's jam will be hosted on the IndieCade Discord server. There will be mentors there to help with your creations and resources available for you to use during the jam and beyond. It is also a great place to ask questions, chat and meet other jammers. Discord instructions will be posted here when we are closer to the jam dates.
IndieCade will provide opportunities to meet other jammers and form teams closer to the jam dates.
Jam resources will be provided closer to the jam dates. We’re also going to have mentors and other contributors relating to game development, climate change, and this year’s theme during the run of the jam!
Interested in being a mentor, judge, or other contributor this year? Contact us at jams@indiecade.com
Looking for inspiration? Check out last year's Climate Jam games: https://itch.io/jam/climate-jam-2025/entries
IndieCade Horizons
Seattle Indies
EarthGames
Interested in partnering with Climate Jam? Contact us at jams@indiecade.com
