This jam is now over. It ran from 2025-06-20 17:00:00 to 2025-06-26 17:00:00. View results

Please submit your materials for Climate Jam 2025's Prototyping Sprint to this jam page.

Learn more about Climate Jam 2025 overall on the main jam page, found here: https://itch.io/jam/climate-jam-2025

Table of Contents:

  1.  The schedule for Sprint 2 (Prototyping)
  2.  A breakdown of the goals of Sprint 2 and the Prototyping Introduction video!
  3. The format and requirements of your Sprint 2 submission
  4. How to submit your Sprint 2 materials
  5. The criteria by which submitters and contributors will rank each others Sprint 2 submissions
  6.  A reminder of the rubric by which your final Climate Jam 2025 submissions will be judged
  7.  (Entirely Optional) A reminder of the eligibility requirements for teams that want their Climate Jam 2025 project to be considered for inclusion in the Climate Solutions Compilation project.

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Sprint 2 Schedule Schedule times are listed in Pacific Daylight Time. Convert to your local time zone here: https://www.timeanddate.com/worldclock/converter.html

  • Sprint 2 begins - Friday, June 20th at 10am PDT
  • Sprint 2 submission deadline - Thursday, June 26th at 10am PDT
  • Sprint 2 voting deadline - Monday, June 30th at 10am PDT

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Sprint 2 Goals
Create a prototype for your game. It can be buggy, messy, and have all sorts of placeholders, but you should have the beginnings of a playable experience by the end of this sprint! This is a time where you test out the simplest versions of your core mechanics, experiment, throw stuff out. Your original concept might radically change during this sprint, and that’s okay

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Sprint 2 Submission Format and Requirements 
Submit some combination of the following:

  • Graybox (or whitebox): blocked out level built with primitives, gives a sense of the space and flow of the level, where will objectives and obstacles be? How will the player navigate the space? How do you portray your gameplay mechanics in the space of your world?

  • Beautiful Corner: showcase the art and sound, but no playable experience necessary (maybe have a camera that can move around to view 3D models from different angles or get a sense of 3D sound effects)
  • Minimum Viable Product (MVP): core functionality in a somewhat fleshed out playable space (should give a clear meaningful representation of what the gameplay will be, what actions the player can take, how can they win or lose, etc.)

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How to Submit your Sprint 2 Materials
The entries for Sprint 2 are to be submitted to this jam page (Sprint 2: Prototyping), not the main Climate Jam 2025 page. 

Please submit your materials as early as possible so we can help you if you hit a technical error while submitting.

Every team should only submit once per sprint. All additional team members should be marked as Contributors.

When you submit your materials for Sprint 2, you will be asked for the following. These fields are hidden and for internal use only. Please have your answers ready.

  • Team ID or team name.
  • Discord handle or email for a team contact.
  • Whether your team includes any IndieCade Summer Game Design Interns. If yes, provide their names and/or Discord handles. 
  • Whether you intend for this project to be eligible for inclusion in the Game Design Compilation.
  • (optional) What game engine, platform, or format you intend to make your game in.
  • (optional) What countries or cities your team members are joining from.

One member of your team should do the following to prepare for submitting:

  1. Login to your account on itch.io and create a new project.
  2. For Sprint 2 make sure to select these options:
    1. Classification: Other
    2. Kind of project: Downloadable
    3. Release status: In Development
    4. Pricing: No Payments
  3. Go to Dashboard->Projects->and hit “Edit” for your Ideation project. Then, at the bottom of the page under Visibility & Access, select Public.
  4. In the project navbar go to More->Admins. Then add the rest of your team as admins, this will make it so that they are listed as Contributors on your jam submission.
  5. Finally, go to this jam page and submit your entry.

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Sprint 2 Criteria for Ranking:

  • Playability - Does the project have clear mechanics and win/lose conditions or player progress?
  • Promising Idea - How interesting is the concept? In a perfect world where all development goes as planned, would you want to play this concept?
  • Aesthetic / Art / Sound - How cohesive is the aesthetic? Is there a clear theme? Is there concept art and does it help portray the game's intent?
  • Use of Themes - how effectively or uniquely does this concept engage in the jam's themes?
  • Call to Action - Does the game have a reasonable call to action that aligns with the objective of the jam?
  • Reasonable Scope - How reasonable is the scope for the timeline of the jam? Does this project seem larger than the Climate Jam timeline
  • Well Planned Production - Is there a clear production plan? Does the developer clearly show a plan to make this, with an understanding of potential risks and unknowns?

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Keep in mind: Climate Jam 2025 Overall Rubric
Our rubric for successful games. Judges will rank the final end-of-jam submissions using these metrics, in addition to overall game quality releasability:

  • What real scientific evidence is it based on?
  • What positive climate action strategies are included?
  • How engaging, experiential, and immersive is it? How does it use the capabilities of games media technology and design to its advantage?  
  • Does it have a realistic and accessible target audience?
  • What is the solution-based call to action? And is this clear?
  • How does the game inspire social connections and collaboration? In what ways does it listen to and involve the community?

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Entirely Optional: Climate Solutions Compilation Requirements
Note: making a game that is eligible for the Compilation project is entirely optional and not a requirement of Climate Jam 2025!

Our judges will select a number of games for inclusion in the Climate Solutions Compilation, a project into which multiple jam submissions will be imported and ultimately released on Steam as a single product. Additional details and paperwork will be provided for the invited teams.

Although any kind of game can be submitted for Climate Jam 2025, only games that fit these specific parameters will be considered eligible for inclusion:

  • Project must be created in Unity, Version 6.1
  • Project must use unique file names. Designate a short identifier that you can add to each of your project files.
  • Use the default render settings.
  • Use no or minimal plugins.
  • Must be in English
  • Must own rights to all materials used
  • Cannot contain inappropriate content

Ask questions and discuss plugin use, etc., in the #compilation channel on Discord.

Submissions(33)

All submissions
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Browser playable (8)
·
Windows (14)
macOS (4)

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A fairy tale-styled yuri visual novel about a young fish surviving a worsening drought and her willow protector
Use real world solutions personified in a tower defense game where you combat natural disasters.
Strategy
Narrative driven deck-building rogue like card game
Card Game
You've crash-landed on a byte-sized Earth! Avoid enemies and environmental hazards as you try to return home.
Play in browser
What Climate Change Do to Animals? -Climate Game Jam by Indie Game
Platformer
Single Player
Run in browser
Narrative-driven hidden object game set in Kiribati, a Pacific island nation facing the impacts of a changing climate
Barebones prototype for our game dearth
Prototype for Climate Jam 2025 by Khaprani
Puzzle
Play in browser
"What World?" is a climate simulation sandbox game where you play as an unseen observer
Simulation
Prototype for Everlasting
Platformer
Break through police lines and shut down the coal mine!
Action
Play in browser
Born from Dirt, Cleaning the Earth
Play in browser
A poetic journey of lost winds seeking harmony with nature in the aftermath of catastrophe.
Adventure